Bookmarks Programming 2D Games

Programming 2D Games
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Programming 2D Games
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Programming 2D Games
2012 | ISBN:9781466508682 | English | 438 pages | pdf | 5 MB

A First Course in Game Programming
Most of today’s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted using C++. As game programming techniques are introduced, students learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game.

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